🎹 Timex Synth 🔣
Finally this thing is fun. This 1982 Timex Sinclair 1000 computer always looked rad to us, but never could sound as such, until now. It’s brain has been replaced by a Spark Fun Pro Micro, plus a PT2399 karaoke machine reverb chip, and even a built-in DI. Now it’s a PWM synth+arpeggiator (and 8 bit PCM rompler soon) with a vast expressive toolbox for ghosts blessings.👻
stay tuned on our insta for that future
“source code or it didn’t happen”
arduino pro micro or leonardo sketch:
// music action keyboard deal by woz supposedly, greasy conversation sep 2018
// ZX81 USB Keyboard for Leonardo
// (c) Dave Curran
// 2013-04-27
// Modified with Function keys by Tony Smith
// 2014-02-15
#include <Adafruit_NeoPixel.h>
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
#define NUM_ROWS 8
#define NUM_COLS 5
int maxBri = 255;
int LEDPIN = 2;
int octave = 2;
int boctave = 2;
int sus = 1;
int susmult = 30;
int duty = 0;
int dutymult = 10;
int eff = 0;
bool pitchoct = false;
float pitch = 1;
word key = 0;
Adafruit_NeoPixel strip = Adafruit_NeoPixel(5, LEDPIN, NEO_RGB + NEO_KHZ800);
int colorMap[3][5] =
{
{0, 0, 0, 0, 50},
{200, 200, 200, 200, 50},
{0, 0, 0, 0, 50},
};
int keyMap[NUM_ROWS][NUM_COLS] =
{
{NOTE_FS1, 'r', NOTE_DS1, NOTE_CS1, 'q'},
{NOTE_G1, NOTE_F1, NOTE_E1, NOTE_D1, NOTE_C1},
{NOTE_GS1, NOTE_AS1, 'i', NOTE_CS2, NOTE_DS2},
{'g', NOTE_AS2, NOTE_GS2, NOTE_FS2, 'a'},
{NOTE_A1, NOTE_B1, NOTE_C2, NOTE_D2, NOTE_E2},
{NOTE_B2, NOTE_A2, NOTE_G2, NOTE_F2, 'z'},
{NOTE_CS3, NOTE_DS3, 'k', NOTE_FS3, 'e'},
{NOTE_C3, NOTE_D3, NOTE_E3, NOTE_F3, NOTE_G3}
};
int keyMapB[NUM_ROWS][NUM_COLS] =
{
{NOTE_FS3, 'r', NOTE_DS3, NOTE_CS3, 'q'},
{NOTE_G3, NOTE_F3, NOTE_E3, NOTE_D3, NOTE_C3},
{NOTE_GS3, NOTE_AS3, 'i', NOTE_CS4, NOTE_DS4},
{'g', NOTE_AS4, NOTE_GS4, NOTE_FS4, 'a'},
{NOTE_A3, NOTE_B3, NOTE_C4, NOTE_D4, NOTE_E4},
{NOTE_B4, NOTE_A4, NOTE_G4, NOTE_F4, 'z'},
{NOTE_CS5, NOTE_DS5, 'k', NOTE_FS5, 'e'},
{NOTE_C5, NOTE_D5, NOTE_E5, NOTE_F5, NOTE_G5}
};
int keyMapC[NUM_ROWS][NUM_COLS] =
{
{NOTE_FS5, 'r', NOTE_DS5, NOTE_CS5, 'q'},
{NOTE_G5, NOTE_F5, NOTE_E5, NOTE_D5, NOTE_C5},
{NOTE_GS5, NOTE_AS5, 'i', NOTE_CS6, NOTE_DS6},
{'g', NOTE_AS6, NOTE_GS6, NOTE_FS6, 'a'},
{NOTE_A5, NOTE_B5, NOTE_C6, NOTE_D6, NOTE_E6},
{NOTE_B6, NOTE_A6, NOTE_G6, NOTE_F6, 'z'},
{NOTE_CS7, NOTE_DS7, 'k', NOTE_FS7, 'e'},
{NOTE_C7, NOTE_D7, NOTE_E7, NOTE_F7, NOTE_G7}
};
// Global Variables
int debounceCount[NUM_ROWS][NUM_COLS];
// Define the row and column pins
byte colPins[NUM_COLS] = {4, 5, 6, 7, 8};
byte rowPins[NUM_ROWS] = {3, 14, 15, 16, 18, 19, 20, 21};
// SETUP
void setup()
{
Serial.begin(9600); // open the serial port at 9600 bps:
strip.begin();
strip.show(); // Initialize all pixels to 'off'
strip.setBrightness(maxBri);
randomSeed(analogRead(10));
for (byte c = 0 ; c < NUM_COLS ; c++)
{
pinMode(colPins[c], INPUT);
digitalWrite(colPins[c], HIGH);
// Set all pins as inputs
for (byte r = 0 ; r < NUM_ROWS ; r++)
{
pinMode(rowPins[r], INPUT);
}
}
pinMode(A10, INPUT_PULLUP);
}
// LOOP
void loop()
{
for (int a = 0 ; a < 100 ; a++)
{
for (byte r = 0 ; r < NUM_ROWS ; r++)
{
// Run through the rows, turn them on
pinMode(rowPins[r], OUTPUT);
digitalWrite(rowPins[r], LOW);
for (byte c = 0 ; c < NUM_COLS ; c++)
{
if (digitalRead(colPins[c]) == LOW)
{
pressKey(r, c);
}
}
// Turn the row back off
pinMode(rowPins[r], INPUT);
}
}
lightMove();
}
void pressKey(byte r, byte c)
{
if (keyMap[r][c] == 'z')
{
octave = ++octave;
if (octave > 3) {
octave = 2;
}
}
else if (keyMap[r][c] == 'a')
{
octave = 1;
}
else if (keyMap[r][c] == 'g')
{
octave = 2;
}
else if (keyMap[r][c] == 'k')
{
octave = 3;
}
else if (keyMap[r][c] == 'r')
{
sus = ++sus;
if (sus > 5) {
sus = 1;
}
susmult = sus * 30;
dutymult = (duty * ((susmult / 3) * 2)) + (susmult / 3);
delay(300);
}
else if (keyMap[r][c] == 'q')
{
eff = ++eff;
if (eff >= 30 ) {
eff = 0;
sus = 1;
susmult = 30;
duty = 0;
dutymult = 10;
} else {
susmult = eff + 18;
dutymult = eff + 18;
}
delay(60);
}
else if (keyMap[r][c] == 'i')
{
duty = ++duty;
if (duty > 4 ) {
duty = 0;
}
dutymult = (duty * ((susmult / 3) * 2)) + (susmult / 3);
delay(300);
}
else if (keyMap[r][c] == 'e') {
eff = 0;
sus = 1;
susmult = 30;
duty = 0;
dutymult = 10;
octave = 2;
delay(60);
}
else
{
if (octave == 1) key = keyMap[r][c];
if (octave == 2) key = keyMapB[r][c];
if (octave == 3) key = keyMapC[r][c];
float pitchcheck = analogRead(A10);
if (pitchoct) {
if (pitchcheck < 650) {
pitch = 1 + ((500 - (pitchcheck - 150)) / 500);
} else {
pitch = 1;
}
if (pitch < 1) {
pitch = 1;
}
if (pitch > 2) {
pitch = 2;
}
} else {
if (pitchcheck < 650) {
pitch = 1 + (((500 - (pitchcheck - 150)) / 500) / 8);
} else {
pitch = 1;
}
if (pitch < 1) {
pitch = 1;
}
if (pitch > 1.13) {
pitch = 1.13;
}
}
Serial.print(pitchcheck);
Serial.print("\t");
Serial.print(pitch);
Serial.print("\n");
// where the magic happens
if (key > 0) tone(9, key * pitch, susmult);
delay(dutymult);
}
}
void lightMove() {
if ((duty > 3) && (sus > 4)) {
if (maxBri == 26) {
maxBri = 255;
//if we switch back from dark mode, we then switch to full-octave pitch shift mode,
// or back to normal semitone pitch shift
if (pitchoct) {
pitchoct = false;
} else {
pitchoct = true;
}
} else {
maxBri = 26;
}
sus = 1;
susmult = 30;
duty = 0;
dutymult = 10;
strip.setBrightness(maxBri);
}
int j = random(0, 4);
int c = random(0, 3);
if (random(2) >= 1) {
colorMap[c][j] = colorMap[c][j] + sus * sus;
if (colorMap[c][j] >= maxBri) {
colorMap[c][j] = maxBri - 1;
}
} else {
colorMap[c][j] = colorMap[c][j] - sus * sus;
if (colorMap[c][j] <= 0) {
colorMap[c][j] = 1;
}
}
if (eff != 0 ) {
strip.setPixelColor(random(0, 4), strip.Color(random(1, eff * 7), random(1, eff * 7), random(1, eff * 7)));
strip.setPixelColor(4, strip.Color(250 - ((octave - 1) * 100), random(1, eff * 7), random(1, eff * 7)));
} else if (duty != 0) {
strip.setPixelColor(4, strip.Color(250 - ((octave - 1) * 100), (sus - 1) * 50, (duty) * 50));
if (duty == 1) {
strip.setPixelColor(0, strip.Color(colorMap[1][0], colorMap[2][0], colorMap[0][0]));
strip.setPixelColor(j, strip.Color(colorMap[0][j], colorMap[1][j], colorMap[2][j]));
}
if (duty == 2) {
strip.setPixelColor(1, strip.Color(colorMap[1][1], colorMap[2][1], colorMap[0][1]));
strip.setPixelColor(j, strip.Color(colorMap[0][j], colorMap[1][j], colorMap[2][j]));
}
if (duty == 3) {
strip.setPixelColor(2, strip.Color(colorMap[1][2], colorMap[2][2], colorMap[0][2]));
strip.setPixelColor(j, strip.Color(colorMap[0][j], colorMap[1][j], colorMap[2][j]));
}
if (duty == 4) {
strip.setPixelColor(3, strip.Color(colorMap[1][3], colorMap[2][3], colorMap[0][3]));
strip.setPixelColor(j, strip.Color(colorMap[0][j], colorMap[1][j], colorMap[2][j]));
}
} else {
strip.setPixelColor(j, strip.Color(colorMap[0][j], colorMap[1][j], colorMap[2][j]));
strip.setPixelColor(4, strip.Color(250 - ((octave - 1) * 100), (sus - 1) * 50, (duty) * 50));
}
strip.show();
}
UPDATE – the keypad broke, so some of the keys don’t work anymore BUT
we decided to add midi control, which ended up really cool. so check out the new version, forgive the duplicate buttons, and enjoy the arduino buzz function being controlled by midi:
// music action keyboard deal by woz supposedly, greasy conversation sep 2018
// ZX81 USB Keyboard for Leonardo
// (c) Dave Curran
// 2013-04-27
// Modified with Function keys by Tony Smith
// 2014-02-15
#include "pitches.h"
#include <Adafruit_NeoPixel.h>
#include <MIDIUSB.h>
#include "pitchToFrequency.h"
#define MIDI_CC MIDI_CC_GENERAL1
#define channel 12
#define NUM_ROWS 8
#define NUM_COLS 5
int maxBri = 255;
int LEDPIN = 2;
int octave = 4;
int sus = 1;
int susmult = 30;
int duty = 0;
int dutymult = 10;
int eff = 0;
bool pitchoct = true;
int vib = 0;
bool vibdown = false;
int vibs = 0;
int vibd = 0;
int viblive = 0;
double mpitch = 0;
word key = 0;
bool b1 = true;
bool b2;
bool b3;
bool b4;
bool b5;
byte pitch;
bool midinoteon;
bool freshnote;
int midiup = 2;
bool midion;
const char* pitch_name(byte pitch) {
static const char* names[] = {"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"};
return names[pitch % 12];
}
int pitch_octave(byte pitch) {
return (pitch / 12) - 1;
}
Adafruit_NeoPixel strip = Adafruit_NeoPixel(5, LEDPIN, NEO_RGB + NEO_KHZ800);
int colorMap[3][5] =
{
{0, 0, 0, 0, 50},
{200, 200, 200, 200, 50},
{0, 0, 0, 0, 50},
};
int keyMap[NUM_ROWS][NUM_COLS] =
{
{NOTE_FS1, 'r', NOTE_DS1, NOTE_CS1, 'q'},
{NOTE_G1, NOTE_F1, NOTE_E1, NOTE_D1, NOTE_C1},
{NOTE_GS1, NOTE_AS1, 'i', NOTE_CS2, NOTE_DS2},
{'g', 'e', 'k', 'g', 'a'},
{NOTE_A1, NOTE_B1, NOTE_C2, NOTE_D2, NOTE_E2},
{'vv', 'cc', 'xx', 'zz', 'z'},
{NOTE_CS3, NOTE_DS3, 'k', NOTE_FS3, 'e'},
{'bb', 'g', 'k', 'a', 'e'}
};
int keyMapB[NUM_ROWS][NUM_COLS] =
{
{NOTE_FS2, 'r', NOTE_DS2, NOTE_CS2, 'q'},
{NOTE_G2, NOTE_F2, NOTE_E2, NOTE_D2, NOTE_C2},
{NOTE_GS2, NOTE_AS2, 'i', NOTE_CS3, NOTE_DS3},
{'g', 'e', 'k', 'g', 'a'},
{NOTE_A2, NOTE_B2, NOTE_C3, NOTE_D3, NOTE_E3},
{'vv', 'cc', 'xx', 'zz', 'z'},
{NOTE_CS4, NOTE_DS4, 'k', NOTE_FS4, 'e'},
{'bb', 'g', 'k', 'a', 'e'}
};
int keyMapC[NUM_ROWS][NUM_COLS] =
{
{NOTE_FS3, 'r', NOTE_DS3, NOTE_CS3, 'q'},
{NOTE_G3, NOTE_F3, NOTE_E3, NOTE_D3, NOTE_C3},
{NOTE_GS3, NOTE_AS3, 'i', NOTE_CS4, NOTE_DS4},
{'g', 'e', 'k', 'g', 'a'},
{NOTE_A3, NOTE_B3, NOTE_C4, NOTE_D4, NOTE_E4},
{'vv', 'cc', 'xx', 'zz', 'z'},
{NOTE_CS5, NOTE_DS5, 'k', NOTE_FS5, 'e'},
{'bb', 'g', 'k', 'a', 'e'}
};
int keyMapD[NUM_ROWS][NUM_COLS] =
{
{NOTE_FS4, 'r', NOTE_DS4, NOTE_CS4, 'q'},
{NOTE_G4, NOTE_F4, NOTE_E4, NOTE_D4, NOTE_C4},
{NOTE_GS4, NOTE_AS4, 'i', NOTE_CS5, NOTE_DS5},
{'g', 'e', 'k', 'g', 'a'},
{NOTE_A4, NOTE_B4, NOTE_C5, NOTE_D5, NOTE_E5},
{'vv', 'cc', 'xx', 'zz', 'z'},
{NOTE_CS6, NOTE_DS6, 'k', NOTE_FS6, 'e'},
{'bb', 'g', 'k', 'a', 'e'}
};
int keyMapE[NUM_ROWS][NUM_COLS] =
{
{NOTE_FS5, 'r', NOTE_DS5, NOTE_CS5, 'q'},
{NOTE_G5, NOTE_F5, NOTE_E5, NOTE_D5, NOTE_C5},
{NOTE_GS5, NOTE_AS5, 'i', NOTE_CS6, NOTE_DS6},
{'g', 'e', 'k', 'g', 'a'},
{NOTE_A5, NOTE_B5, NOTE_C6, NOTE_D6, NOTE_E6},
{'vv', 'cc', 'xx', 'zz', 'z'},
{NOTE_CS7, NOTE_DS7, 'k', NOTE_FS7, 'e'},
{'bb', 'g', 'k', 'a', 'e'}
};
int keyMapF[NUM_ROWS][NUM_COLS] =
{
{NOTE_FS6, 'r', NOTE_DS6, NOTE_CS6, 'q'},
{NOTE_G6, NOTE_F6, NOTE_E6, NOTE_D6, NOTE_C6},
{NOTE_GS6, NOTE_AS6, 'i', NOTE_CS7, NOTE_DS7},
{'g', 'e', 'k', 'g', 'a'},
{NOTE_A6, NOTE_B6, NOTE_C7, NOTE_D7, NOTE_E7},
{'vv', 'cc', 'xx', 'zz', 'z'},
{NOTE_CS8, NOTE_DS8, 'k', 'e', 'e'},
{'bb', 'g', 'k', 'a', 'e'}
};
int debounceCount[NUM_ROWS][NUM_COLS];
// Define the row and column pins
byte colPins[NUM_COLS] = {4, 5, 6, 7, 8};
byte rowPins[NUM_ROWS] = {3, 14, 15, 16, 18, 19, 20, 21};
void controlChange(byte thechannel, byte control, byte value) {
midiEventPacket_t event = {0x0B, 0xB0 | thechannel, control, value};
MidiUSB.sendMIDI(event);
MidiUSB.flush();
}
void setup()
{
Serial.begin(9600); // open the serial port at 9600 bps:
strip.begin();
strip.show(); // Initialize all pixels to 'off'
strip.setBrightness(maxBri);
randomSeed(analogRead(10));
for (byte c = 0 ; c < NUM_COLS ; c++)
{
pinMode(colPins[c], INPUT);
digitalWrite(colPins[c], HIGH);
for (byte r = 0 ; r < NUM_ROWS ; r++)
{
pinMode(rowPins[r], INPUT);
}
}
pinMode(A10, INPUT_PULLUP);
}
void loop()
{
for (int a = 0 ; a < 100 ; a++)
{
for (byte r = 0 ; r < NUM_ROWS ; r++)
{
// Run through the rows, turn them on
pinMode(rowPins[r], OUTPUT);
digitalWrite(rowPins[r], LOW);
for (byte c = 0 ; c < NUM_COLS ; c++)
{
if (digitalRead(colPins[c]) == LOW)
{
a = 0;
pressKey(r, c);
} else {
midicheck();
midinote();
}
}
// Turn the row back off
pinMode(rowPins[r], INPUT);
}
}
lightMove();
}
void midinote() {
if (midinoteon) {
if (!midion&&!key) {
if (vib > 0) {
tone(9, (pitchFrequency[pitch + midiup * 12]*mpitch) + viblive, susmult / 2);
delay(dutymult / 3);
} else {
tone(9, pitchFrequency[pitch + midiup * 12]*mpitch, susmult / 2);
delay(dutymult / 3);
}
}
pitcher();
viber();
if (freshnote) {
if (sus != 1) {
sus = 1;
susmult = sus * 30;
dutymult = (duty * ((susmult / 3) * 2)) + (susmult / 3);
}
int k = random(0, 4);
int d = random(0, 3);
colorMap[d][k] = random(255);
strip.setPixelColor(4, strip.Color(250 - ((octave - 1) * 40), 50 + (205 - (midion * 205)), (duty) * 50));
strip.show();
freshnote = false;
}
}
}
void midicheck() {
midiEventPacket_t rx = MidiUSB.read();
switch (rx.header) {
case 0:
break; //No pending events
case 0x9:
midinoteon = true;
// rx.byte1 & 0xF, //channel
freshnote = true;
pitch = rx.byte2; //pitch
// rx.byte3 //velocity
break;
case 0x8:
if (rx.byte2 = pitch) {
midinoteon = false;
key=0;
}
break;
}
}
void pressKey(byte r, byte c) {
if (keyMap[r][c] == 'xx') {
midiup++;
if (midiup > 4) {
midiup = 4;
}
strip.setPixelColor(4, 0, 128, 0);
strip.show();
delay(300);
}
else if (keyMap[r][c] == 'zz') {
midiup--;
if (midiup < 0) {
midiup = 0;
}
strip.setPixelColor(4, 128, 0, 0);
strip.show();
delay(300);
}
else if (keyMap[r][c] == 'cc') {
if (!b3) {
b3 = true;
midion = true;
strip.setPixelColor(4, 128, 0, 0);
} else {
b3 = false;
midion = false;
strip.setPixelColor(4, 0, 128, 0);
}
strip.show();
delay(300);
}
else if (keyMap[r][c] == 'vv') {
if (pitchoct) {
pitchoct = false;
strip.setPixelColor(4, 128, 0, 0);
} else {
pitchoct = true;
strip.setPixelColor(4, 0, 128, 0);
}
strip.show();
delay(300);
}
else if (keyMap[r][c] == 'bb') {
if (!b5) {
b5 = true;
controlChange(channel, 74, 127);
delay(300);
} else {
b5 = false;
controlChange(channel, 74, 0);
delay(300);
}
}
else if (keyMap[r][c] == 'z')
{
octave = ++octave;
if (octave > 5) {
octave = 3;
}
}
else if (keyMap[r][c] == 'a') // vib area ~~~~~~~~~~~~~~~
{
vib++;
if (vib > 4) {
vib = 0;
}
if (vib == 1) {
vibs = 1;
vibd = 5;
}
else if (vib == 2) {
vibs = 2;
vibd = 10;
}
else if (vib == 3) {
vibs = 3;
vibd = 12;
}
else if (vib == 4) {
vibs = 5;
vibd = 15;
}
strip.setPixelColor(4, 128, 96, 0);
strip.show();
delay(100);
strip.setPixelColor(4, 0, 0, 0);
strip.show();
delay(100);
}
else if (keyMap[r][c] == 'g')
{
octave = --octave;
if (octave < 1) {
octave = 1;
}
viber();
lightMove();
delay(300);
}
else if (keyMap[r][c] == 'k')
{
octave = ++octave;
if (octave > 6) {
octave = 6;
}
viber();
lightMove();
delay(300);
}
else if (keyMap[r][c] == 'r')
{
sus = ++sus;
if (sus > 5) {
sus = 1;
}
susmult = sus * 30;
dutymult = (duty * ((susmult / 3) * 2)) + (susmult / 3);
delay(300);
}
else if (keyMap[r][c] == 'q')
{
eff = ++eff;
if (eff >= 30 ) {
eff = 0;
sus = 1;
susmult = 30;
duty = 0;
dutymult = 10;
} else {
susmult = eff + 18;
dutymult = eff + 18;
}
delay(60);
}
else if (keyMap[r][c] == 'i')
{
if (eff > 0) {
//if we are in eff mode, this button does dark mode
if (maxBri == 26) {
maxBri = 255;
} else {
maxBri = 26;
}
eff = 0;
sus = 1;
susmult = 30;
duty = 0;
dutymult = 10;
strip.setBrightness(maxBri);
} else {
duty = ++duty;
if (duty > 4 ) {
duty = 0;
}
dutymult = (duty * ((susmult / 3) * 2)) + (susmult / 3);
}
delay(300);
}
else if (keyMap[r][c] == 'e') {
eff = 0;
sus = 1;
susmult = 30;
duty = 0;
dutymult = 10;
octave = 5;
vib = 0;
vibdown = false;
vibs = 0;
vibd = 0;
viblive = 0;
midinoteon = false;
delay(60);
}
else
{
if (octave == 1) key = keyMap[r][c];
if (octave == 2) key = keyMapB[r][c];
if (octave == 3) key = keyMapC[r][c];
if (octave == 4) key = keyMapD[r][c];
if (octave == 5) key = keyMapE[r][c];
if (octave == 6) key = keyMapF[r][c];
pitcher();
viber();
// where the magic happens ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
if (vib > 0) {
if (key > 0) tone(9, (key * mpitch) + viblive, susmult);
delay(dutymult);
}
else {
if (key > 0) tone(9, key * mpitch, susmult);
delay(dutymult);
}
}
}
void viber() {
if (vib > 0) {
if (vibdown) {
viblive = viblive - vibs;
if (viblive < 0 - vibd) {
vibdown = false;
}
} else {
viblive = viblive + vibs;
if (viblive > vibd) {
vibdown = true;
}
}
// strip.setBrightness((maxBri - 80) + (viblive * 4));
// strip.show();
}
}
void pitcher() {
double pitchcheck = analogRead(A10);
if (pitchoct) {
if (pitchcheck < 750) {
mpitch = 1 + ((600 - (pitchcheck - 200)) / 600);
} else {
mpitch = 1;
}
if (mpitch < 1) {
mpitch = 1;
}
if (mpitch > 2) {
mpitch = 2;
}
} else {
if (pitchcheck < 750) {
mpitch = 1 + (((600 - (pitchcheck - 150)) / 600) / 8);
} else {
mpitch = 1;
}
if (mpitch < 1) {
mpitch = 1;
}
if (mpitch > 1.12) {
mpitch = 1.12;
}
}
}
void lightMove() {
int j = random(0, 4);
int c = random(0, 3);
if (random(2) >= 1) {
colorMap[c][j] = colorMap[c][j] + sus * sus;
if (colorMap[c][j] >= maxBri) {
colorMap[c][j] = maxBri - 1;
}
} else {
colorMap[c][j] = colorMap[c][j] - sus * sus;
if (colorMap[c][j] <= 0) {
colorMap[c][j] = 1;
}
}
if (eff != 0 ) {
strip.setPixelColor(random(0, 4), strip.Color(random(1, eff * 7), random(1, eff * 7), random(1, eff * 7)));
strip.setPixelColor(4, strip.Color(250 - ((octave - 1) * 40), random(1, eff * 7), random(1, eff * 7)));
} else if (duty != 0) {
strip.setPixelColor(4, strip.Color(250 - ((octave - 1) * 40), (sus - 1) * 50, (duty) * 50));
} else {
strip.setPixelColor(4, strip.Color(250 - ((octave - 1) * 40), (sus - 1) * 50, (duty) * 50));
}
strip.setPixelColor(j, strip.Color(colorMap[0][j], colorMap[1][j], colorMap[2][j]));
strip.show();
}